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About Ken Hsu

I've never fully decrypted the mysteries of using Linux so I cannot claim to be a fully fledged geek, though I continue to try. I am an avid overclocker who suffers from a mild addiction to electronics. This addiction is only hampered by a trivial matter of a limited supply of money.

My take on computers is: if you're running your system at stock speeds, you need help, and I'm just the guy to give it to you.

Posts by Ken

Mac Pro... Gamers? - The EVGA GTX 285 Mac Edition

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In an interesting move, and timed quite well I might add, EVGA announced their GeForce GTX 285 Mac Edition card this week.  It sports 1GB of DDR3 memory, 240 processing cores, and memory/core frequencies that match the PC version of the card. This beast will have an msrp of $449, and is available now. More info here.

The Crunchpad - Just What We Need, Another Reason to Stay on the Couch



A tech blog may not be the 1st place you'd think of when you consider who would create a product like the one you see above. This Apple-esque creation is the result of several prototypes designed by the folks at TechCrunch.com, who were tired of waiting for some big company to release a product like this. So they decided to take matters into their own hands, and with the help fromFusion Garage, they created the CrunchPad.

What did they come up with? From the best we could gather, a 12" capacitive touchscreen that sits flush with the bezel, 18 mm thickness, an aluminum housing, and all powered by an Intel Atom processor.

To say it looks very promising, would be an understatement. With the latest prototype, being a "near final industrial design" of the final product, the CrunchPad has elicited many "ooohs" and "ahhhs" from readers, but also some concerns. With only an 18 mm thickness, will the battery be sufficient for long surfing sessions? Will the wallet friendly price-tag target of about $300 be enough to pack in hardware powerful enough to run the interface smoothly? At this point, with the details they've released, it might be too early to speculate. Another reason to stay on the couch? I for one am definitely rooting for them to deliver me one.

NVIDIA ION Platform Reviews Making the Rounds

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News of the NVIDIA ION platform hit the net late last year but today, the reviews are finally in. Several enthusiast sites have gotten hardware to test as they see fit from NVIDIA and for the most part, the verdicts are positive. ION delivers HD video playback far beyond the means of the typical Intel Atom based system we have today. For the most part, it seems gaming is now actually possible on an Atom based system with ION... how much fun you'll have gaming on one though is questionable since it turns in pretty low framerates in most games. NVIDIA company claims ION will only use 12% more power than Intel 945G based systems. They also claim that ION will tack on about $50 to $100 to netbooks/nettops with similar specs. Expect to see ION equipped systems for sale sometime this Summer.

Reviews @ Anandtech | Laptop Magazine | PC PerspectiveThe Tech Report | Hot Hardware

NVIDIA GeForce GTX 295 Announced

Gtx295NVIDIA half-unexpectedly announced their GeForce 295 video card today. While the existence of this card has been known for a little while now, they have officially unveiled and confirmed several specifications on the card, while keeping some under wraps, most likely to be unveiled at CES early next year. Like the GeForce 9800 GX2 before it, the GTX 295 will have 2 GPUs sandwiched together on two PCBs into one card.

So far it looks to top the current king of the hill (Radeon 4870X2) in most but not all benchmarks. The GPU uses a full 240 stream processor count like the current GTX 280, except it is being built on a 55nm process. This allows the card to utilize much lower power requirements and run cooler. The drawbacks so far is that memory interface is 448-bit lower than the GTX 280's 512-bit memory interface. The GTX 295 will still use GDDR3 memory, but each core will have 896 MB of memory to itself for a total of 1792 MB. The target price is rumored to be about $499.99 and target availability is sometime in Q1 of 09.

Engadget has done a good round up of all the sites that have first looks on the card.

--Ken H.

Cedric Delsaux - Urban Star Wars

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What do you get when you take your favorite characters from the Star Wars universe and bring them into our world? You get a great series of Photoshop manipulated pictures by Cedric Delsaux. Make no mistake, these aren't just pictures of some guys in 2 dollar costumes parading around downtown.The lighting and shadows must have been painstaking work to get just right, but the end result is very impressive.

Hit the link to head over to Cedric’s site for the full series:  www.cedricdelsaux.com

--Ken H.

The World of Warcraft MMO Gaming Mouse: Epic Mount for Your Mouse Hand

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Behold, the Blizzard World of Warcraft MMO Gaming Mouse by Steelseries. Contrary to what you might have imagined a WoW mouse would look like, it isn't ensconced in a magic flame, or possessed with demon that a simple right-click would summon to do your bidding. However it does feature 15 buttons (including that 4 way directional pad for your thumb) that are fully customizable, a cool metal like finish, and 16 million illumination choices with 3 intensity and pulsation levels.

    - Macros up to 160 characters
    - A total of 15 programmable buttons
    - Over 130 predefined commands for drag-and-drop macro creation
    - 16 million illumination choices with 3 intensity and pulsation levels
    - World’s first gaming mouse designed exclusively for World of Warcraft®

The World of Warcraft MMO Gaming Mouse was designed specifically for World of Warcraft® by Blizzard® and SteelSeries. The World of Warcraft MMO Gaming Mouse provides remarkable benefits to all MMO gamers, regardless of level or play style. The mouse features incredible customization options to accommodate personal preferences. Seamless integration between software and hardware will provide an amazing in-game experience that provides superior performance, comfort and control. The World of Warcraft MMO Gaming Mouse is fully scalable to meet and exceed the requirements of even the most discerning World of Warcraft® gamer.

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The mouse was designed by Blizzard and Steelseries, specifically for World of Warcraft players. Blizzard doesn't just stamp it's name and seal of approval on just any product, and while demoing this mouse, the Steelseries folks make it clear that this was a Blizzard product "by Steelseries." Their designers took massive amounts of input from Blizzard and it looks like not much was left by the wayside. 15 buttons on a mouse is pretty hardcore, but then again, have you met a typical WoW player?

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While it is only on pre-order at the moment, the demo we saw was pretty impressive in how integrated the hardware was with the software. Want to change the color your mouse glows? Just bring up the color palette, click on a color, and hit apply, the change is visible instantly. Assigning macros, keys, and other commands to the various buttons is all handled clearly in the software control panel, which should look familiar since it was designed with Blizzard too. Profiles can be saved and downloaded to be used on any system with the WoW mouse installed. Profiles can also be shared among guild members, customized further, saving you the trouble of creating one from scratch.

The Blizzard World of Warcraft MMO Gaming Mouse should be available on Nov 13th, the same day the Wrath of the Lich King expansion is launched. It will retail for $99, but expect it to show up around $90 at most retailers. PC support out of the box is a given, but all you Mac WoW players can expect to see drivers for your systems a couple months later.

--Ken H.

Gearing Up For Blizzcon 2008: The SteelSeries WoW Mouse

Wowmmogmfinalromoq8 With Blizzcon 2008 being only a little over 2 weeks away, anticipation for any details on the Wrath of the Lich King Expansion, Starcraft 2, and Diablo 3 is reaching critical mass. Exciting as these games may be, if you never venture over to the exhibitor area of the convention, you'll miss out on some cool hardware announcements, namely the SteelSeries World of Warcraft MMO gaming mouse.

"Designed by Blizzard and SteelSeries specifically for World of Warcraft, The World of Warcraft MMO Gaming Mouse provides remarkable benefits to all World of Warcraft gamers, regardless of level or play style."

So far the only details that have been surfaced is that the mouse will be a corded device, it will use laser tracking technology, offer advanced customization options beyond your standard gaming mouse, and have fluid integration of hardware and software to meet the demands of even the most hardcore macro slinging MMO player. We can only imagine what other features SteelSeries packed into this unique mouse. How many points will it add to my gaming stamina? Will it add an excess of 30 pts to my charisma at LAN parties? +1 to mouse light radius? All of the above? What we do know is that more details are sure to emerge at Blizzcon on Oct 10th.
The mouse will have a unique design and offer various advanced illumination options that gamers should be able to customize to their heart's content. Just this teaser image alone shows that it won't look like any other mouse on the market. Amazon will be an official pre-order partner, and the mouse will be released on the same day as the World of World of Warcraft: Wrath of the Lich King expansion on November 13th.

--Ken H.

Microsoft Shows that "Being a PC" is Still Cool

3 New Microsoft commercials are live and none of them feature Jerry Seinfeld, a chainsaw wielding granny, or vigorous shoe bending. Instead you get a few Microsoft employees, complete with email addresses displayed, along with celebrities and PC users from all walks of life from around the world exclaiming John Hodgeman’s now classic line: “I’m a PC,” breaking the stereotype that only cool and interesting people use Macs. The commercials certainly are a lot more straightforward than the ones featuring Seinfeld and Gates, but I have to admit, aren’t nearly as funny.

PAX 2008: The EndUser Recap

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This was the first year I was able to attend PAX (Penny Arcade Expo). I've heard stories about the event, and have read coverage of past expos so I had a general idea of what I was in for...

CosPlay, check. Games, check. The sound of dice hitting the mats, check. However what I wasn't prepared for was how low key the whole event was. There was no "in yo face" branding outside of the main show floor. Console, PC, and other gaming rooms were simply rooms filled with folding tables, chairs, and avid gamers. There was a real grass roots feel to everything and to that I applaud the team that coordinated the event. But onto the more anticipated games on display:

CRYSIS: Warhead

Crysis8 While not a true sequel since the events of this game take place in parallel to the events in the original CRYSIS, this standalone expansion (?!) pack furthers the series' single player experience. It also includes a new map pack for more multiplayer action dubbed "CRYSIS Wars." Crytek and EA have made a big deal how they have optimized the engine so that even a $600 PC can run the game smoothly and I have to say that the game still looks better than ever, but the systems they used at the event were definitely not $600 machines. We shall see shortly though, since the game is set to come out in a week or so. At $29, it's a no-brainer for a FPS fan.

Gears of War 2

Gow2 When you enter the main exhibit hall of PAX 2008, you're faced with a tough decision: Gears of War 2, or Left 4 Dead... I went for the 1st station that didn't have a line. A player just finished with his round of Gears of War 2, it was like having great parking karma, so L4D had to wait. I observed some of the people playing multiplayer GOW2. From what I could tell, there are some new multiplayer modes where 2 teams of 5 go at it, and each team has a designated player who can respawn members of their team. As I'm sure you've heard, as cool as the game promises to be, the truly badass GoW players will be rocking a lifesize lancer replica come Nov. 7th.

Left 4 Dead

Left_4_dead_screenshots_18 This is probably one of my most anticipated PC games. The action is frantic, the gameplay is unique, and the graphics really fit the subject matter well. You can choose to play as a survivor or one of 4 types of infected mutants. You and your team try to either survive the zombie onslaught, or as a zombie, drive the onslaught until all survivors are turned or dispatched of. Matches support up to 8 players and the single player campaign promises advanced AI. There were console and PC versions, and naturally I gravitated toward the PC version, which looked slightly better.

Mirror's Edge

Me1 Mirror's Edge was announced almost a year ago, and has for the most part been has been sailing under the radar up until recently.  The game is said to be powered by Unreal Engine 3, though you might not be able to tell by looking at it. The art style is pretty unique. I have to say, rooftops have never looked so clean. The way she moves is inspired by Parkour (an art of moving from one point to another as efficiently and quickly as possible).  You can do things such as wall-running, climbing up sides of buildings, leaping long distances, which will make for interesting gameplay.

Fallout 3

Fallout34210_medium Easily, one of the most eagerly anticipated games of this year. Though they showed a demo that has been around the trade show circuits already, the crowds at the Fallout 3 booth were large. They had one of the more elaborate booths at the show. With a mini trailer park trailer, which they did private demos in, and a giant power armor clad brotherhood of steel statue. Players gave the console version a spin and those lucky enough to attend the panel were given some cool swag. Easily the best swag of the show was given out at the Fallout 3 booth.

Starcraft 2

Starcraft2 I have to admit, from far away, Starcraft 2 on a LCD monitor looks pretty much just like Starcraft 1. However when you see it up close, you'll see how incredibly detailed everything is now. The game looked like it was pretty much done, but we still don't have a release date.  The game plays exactly like the original, and is really fast paced. I assure you, no frames will be lost from the original 2D version on any somewhat capable system. The booth drew some big crowds as expected but I was surprised the wait to play it was not as long as some other games. Maybe it's fact that it feels just like the original and that players just want to get their hands on the full game already than fool around with demos.

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Overall it was an extremely enjoyable experience, and I immediately saw why the event has been such a success. The presentation was not lacking at all, they accomplished more with less, and focused on content. All the panels were very entertaining and sometimes even informative. Some of the panels included: Jerry Holkins and Mike Krahulik drawing a Penny Arcade strip live on stage, members of destructiod/japanator/tomopop gave tips on how to make your own successful blog, and the makers of Fallout 3 doing a presentation of the game with some Q&A. There was even a panel on how to get your girlfriend into gaming. PAX is a very unique experience among all the gaming expos we read about online, and if you get a chance to go, I'd highly recommend it.

NVISION 2008: The EndUser Recap

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NVISION 08, Nvidia's first "great big visual computing show" incorporated their massive GeForceLAN, PartnerForce conference, and a show floor packed full of exhibits in one event. This caffeine-fueled, 3-D accelerated, and even star studded 3 day event took place in San Jose, California early last week.

Nvision08con The show officially started with the opening keynote by NVIDIA's CEO Jen-Hsun Huang. Those expecting recaps to the company's economic performance, and new product launches were met with well, a different format. This wasn't a Steve Jobs Apple keynote. Nvidia's CEO spent the majority of the time talking about the way the GPU's parallel process is beginning to change the way we tackle problems in science, industry, and of course gaming technology. Various guests joined Mr. Huang on stage, including Taehoon Kim, developer of the game "Nurien," Jeff Han from Perspective Pixel, and Tricia Helfer from "Battlestar Galactica"/"Burn Notice."

Perspective Arguably, one of the most impressive demos during the keynote was Jeff Han's demonstration of Perspective Pixel's intuitive interface-free multi-touch display. The huge multi-touch display relied on gestures to call up command menus and other common to advanced tasks. The demo included a photo viewer/editor, where he moved photos by touch around the workspace as if they were physical photos on a desktop. With a flick of a finger they would move around the virtual desk and zooming in and out of each photo was accomplished by the now familiar gesture of pinching two fingers together. There was also a Google Earth-like map that he tilted and flew over with similar gestures. Han was named one of "Time Magazine's 2008 100 Most Influential People in The World," no small feat as his innovation was in part what makes the iPhone so intuitive.

Huanghelfer_2 Tricia Helfer then joined Huang on stage to discuss how visual computing has impacted working as an actress in Hollywood today, and her hit series, Battlestar Galactica. They showed a few clips of the show where she had to interact with computer generated characters. She elaborated on the challenges of working with actors that weren't physically there. Another example she gave was the complex procedure of acting in scenes with "multiples" of herself, where visualizing events in one's mind, and hitting precise cues were key. She definitely lent a more lighthearted and entertaining feel to the keynote, yet provided a very intelligent look into the process of acting with visual computing technologies. She did mention some upcoming projects and hinted at the possibility of a BSG movie.

The rest of NVISION closely echoed the ideas mapped out in the keynote. The graphics industry has been about "faster" and "prettier" for far too long. NVIDIA seems confident in how they are tackling increases in graphics rendering speed and new API features in each generation of their GPUs. With CUDA (NVIDIA's C programming language), they see the GPU becoming more than what we traditionally think of it as. NVIDIA is also tackling the issues of power consumption, and heat in their GPUs. The general idea they are pursuing is to vastly improve "hybrid" technology. To be able to make a GPU consume incredibly low amounts of power when it is engaged in less demanding tasks or when it is idle. Though beyond that, NVIDIA's strategy for power and heat reduction in their GPUs is still unclear, however it is definitely on their radar of issues to solve.

Badaboom Some cool new programs that were shown at the show were "Badaboom," a CUDA enabled media converter. While early previews have been lukewarm, at the moment it is being tweaked and re-tooled for even more performance and quality. Even with the beta though, evidence of dramatically faster media conversion is apparent with GPU parallel processing. Converting a video for your PC to a device like the iPhone takes a fraction of the time a traditional CPU would need. An impressive portion of this demo was that you could toggle GPU utilization on and off on the fly and see the performance benefit right before your eyes. The difference in transcoding speed was night and day. It definitely makes transferring videos to your iPod a much quicker task. While the program was available to many sites for preview purposes, it is not available to the public yet. The speed is there, but they are working on making the video quality surpass expectations for the public release version.

Cooliris CoolIris (formerly PicLens) was another program that was on display. The program makes browsing images on the web a richer and more robust experience when using a site like Google image search. With it's tight integration with Firefox, CoolIris is a fun program that all GeForce owners can enjoy now for free. It utilizes GPU acceleration to render images quicker, smooth browsing, and zooming in and out. The program promises to offer more than just a visually stunning browsing experience for images, it intends to extend itself to videos, media sharing, and shopping (on Amazon no less!).

Photosynth_2 Microsoft's Live Labs also showed off their new "Photosynth" web application. It has been making rounds around the blogosphere in the recent weeks and people have already been trying it out. With this tool you can re create a 3-D space from a series of photos taken in a common space. It identifies key pixels in each photo and creates a 3-D cloud map. Then aligning the photos according to the map, you are able to navigate your photos as a 3-D environment. The demo was very impressive and again it is something you can try for yourself right now. However at the moment, it requires you to take a set of photos from scratch, you can't yet create a "synth" from an existing set of photos you may have taken say, last year. Some may say that a lot of the programs on display at NVISION were not new, but honestly, these programs are still very fresh. The fact that you can try them now yourself and utilize your GPU's performance with them is something NVIDIA wanted to really get across to everyone. The install base for NVIDIA PhysX, 3-D Stereoscopic technology, and CUDA accelerated programs is huge considering how many of us are already using GeForce 8 series or higher video cards.

Oh and of course the closing keynote featured Adam Savage & Jamie Hyneman, the Mythbusters, explaining the difference between CPU computing and GPU computing in a way only the Mysthbusters can:

--Ken H.

Intel's Next Gen CPU to be Called Core i7

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Intel's next gen CU, based on their "Nehalem" architecture has been revealed to be called Core i7. With various versions in the works, including mobile, extreme edition, and of course, the standard Core i7 designated processors, Intel is planning a revamp across the board. Server processors based on the Core i7 architecture being announced later on. They will continue to utilize a similar numbering scheme for each processor model.

As you may or may not have heard already, the new Core i7 (Nehalem) architecture brings with it Intel's 1st processor that features 4 physical cores on one die. Previous Core 2 Quad processors packaged 2 dual core dies in 1 package to achieve 4 cores. Also with the new architecture, Intel
is introducing QuickPath, which is essentially an on-chip memory controller. Rounding out the notable new features will be SSE4 instruction support, and an 8 MB cache pool. Expect a new socket and a new slew of motherboards to accompany the Core i7 launch.
With early demos and appearances of the Nehalem based CPU at shows such as IDF running at 3.2 Ghz, things are looking good for the new manufacturing process. Some sites are predicting that the Core i7 will launch this fall with frequencies from 2.66 to 3.2 Ghz.

Back in Black--AMD HD 4870 X2 Previewed

4870x2 Good news arrived for PC gamers with a healthy amount of cash to spend when previews of AMD's latest video card trickled onto review sites this past Monday. So far the results look very promising. It's wonderful that AMD still has some serious fight in them on the graphics side, with the new 4870 X2 besting the NVIDIA GeForce GTX 280 in some early benchmarks. Previews have speculated that the card will cost in the neighborhood of $499.
Hopefully games will start making use of the tessellation engine that AMD keeps touting. Though it isn't a feature of Direct X or OpenGL yet, but hopefully Microsoft will be adding it to the Direct X 10.1 API (Which may be renamed to Direct X 11).
The tessellation Engine will allow game developers to create extremely detailed terrains and characters with fewer polygons.This will bring an Incredible amount of detail without increasing demands on processing power.

Check out some previews at:
Anandtech
[H]ardOCP
The Tech Report

image via The Tech report

How I Learned to Stop Worrying and Love HDMI

Hdmiteaser Being primarily a PC gamer, I've never thought too highly of the HDMI interface. On a computer, the benefit of having your video and audio signal transferred through one cable (HDMI's first and foremost features), is not very attractive since high end video cards and sound cards are usually not combined into one device.

When it debuted, one of the biggest "features" of HDMI was HDCP (High-bandwidth Digital Content Protection). So being a new interface primarily designed around the concept of not letting us, the end user have complete and total access to our media, didn't earn HDMI many points in my book.

From a technical standpoint, HDMI also seemed more complex than it needed to be, compared to other cables in its manufacturing process. This was probably one of the reasons why early adopters were paying such ridiculous prices for them. In hindsight, I couldn't blame Microsoft and Sony for not initially bundling HDMI cables with their HDMI enabled consoles, nor could I blame the manufacturers of blu-ray and hd-dvd players for omitting them while they were duking it out in the great HD standard war of '07.

But now that HDMI has had time to proliferate, we see it on more home theater devices than ever before. The HDMI interface is even starting to be utilized on some computer components. However the benefit of it has not fully realized itself on the PC. While HDMI inputs are being offered on more and more computer LCDs, video card output support is not growing as quickly.

While it may not be so wonderful in the PC world yet, I finally got to experience some benefits of HDMI when I recently picked up a Playstation 3. Now, while hooking up a game console to a home theater is not a difficult task to begin with, I was still pleasantly surprised at how simple HDMI made it. It was not only easy, but it did not make the rats nest of cables behind my TV any worse than it was. Immensely satisfied with that fact alone, I went on to see that it automagically set my resolution and sound output to the max supported configuration my setup allowed.
Before, my devices required component video cables along with a fragile optical audio toslink cables. Handling that mess was now a thing of the past. Now I have my blu-ray player and my PS3 (yeah, I know PS3s can play blu-ray discs, but I have an unhealthy addiction to electronics) connected to my HDTV with only 2 cables and ZERO setup beyond that. I even have to specify the resolution on my PC when I plug in a LCD, not to mention dealing with video drivers.

Seeing as though I don't do any video ripping, editing, or encoding on my home theater setup, HDCP hasn't bothered me one bit. Also the home theater devices lately have handled this form of copy protection much better. Unlike on a PC where a driver installation gone awry, and installing a non HDCP compliant disc drive or video card could ruin the experience.

Hdmi_logo The only gripe I still have with HDMI are the multiple versions that exist of the standard. what doesn't help is their poor record of educating consumers on the differences of each. But after looking into the revisions from 1.0 to 1.3 I found that the differences are not that interesting and probably not of much a concern to most consumers. Currently HDMI is up to version 1.3, and is the only revision that provides anything to get excited about.

Some things to keep in mind when shopping for HDMI products is that if you plan to enjoy HD content at 1080p resolution, you will need HDMI version 1.1 cables or above. However HDMI version 1.3 provides a nice boost to refresh rates and color gamut. Version 1.3 effectively lets your HDMI 1.3 enabled devices (like say, a Playstation 3) to output beyond the typical 24-bit color range, 1.3 allows for "deep color" (30, 36, and even 48-bit color). Though this may seem somewhat confusing, it's actually not a terribly bad learning curve since older cables are likely to be phased out as all newer versions are backwards compatible, now wasn't that considerate of them?
As far as I'm concerned, the results are spectacular, installation was a snap, and configuration was almost non existent.
Hopefully HDMI or competing standard, DisplayPort, will find a way to bring this experience over to the PC world in the near future.

New Tests Show That SSDs Are Better For Battery Life

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After the Tom's Hardware article was released onto the internet, debate sparked over various forums whether it was accurate or not. Solid state disks have been advertised to provide laptop users with enhanced performance, and increased battery life ever since they entered the market. While Tom's hardware is not completely wrong, their tests seem to show only an acute view of the situation.
Laptop magazine recently did some tests themselves and published their own article. In their tests, they got about 20 minutes more battery life when they pitted a SSD versus a platter based hard drive. On Rahul Sood's Blog (founder of Voodoo PC) he stated that "A Solid State Drive can affect battery life in two situations: 1) Poor Performance, and 2) High Idle Power."
The debate may rage on, but as far as we're concerned, having a laptop hard drive without any moving parts is a good thing, and with the way SSD technology is improving, this discussion should be soon forgotten.

image via appleinsider

Diablo 3 Announced

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After several days of speculation, rumors, and teaser splash pages, Blizzard Entertainment officially announces that Diablo 3 is in the works for Windows and Mac platforms. A quick visit to Blizzard.com, and you'll be greeted by a flash intro. Though details are scarce at this point, players can expect some nifty gameplay elements like 3D graphics, destructible environments, the return of the random level generator, new quest system, and probably new skill trees. No doubt the big red demon will be making an appearance again, but the only new class revealed is the "witch doctor" who is joined by the classic "barbarian" class. The Diablo 3 website is up, and offers screenshots, a teaser trailer, artwork, and a gameplay video. Press release after the jump.

Continue reading "Diablo 3 Announced" »

Blizzard Entertainment Website Teaser

BlizzedA new splash page has been added to the Blizzard Entertainment website teasing viewers of some sort of impending announcement. (via Gamer's Hell)
Since Starcraft 2 has already been announced, why go through the confusion of another teaser? Could this be the coming of a Diablo III announcement? If I stare at it long enough will I see a sailboat?
At this point, it's anyone's guess, but some say the image is more Warcraft or World of Warcraft related.
I for one would love to see a Diablo III announcement, too many sequels be dammed. Psssh.

-Ken H.

Amazon.com's Featured PC Build--June 2008

Dsc_0107So if you've ever built your own PC before, you may know that physically assembling all the components can be child's play compared to setting up all the software and bios settings.
But before you ever get to whip out that screw driver and anti-static pad, you'll probably find yourself researching all the components. Granted that step may be fun too, reading spec sheets all day can get dizzying.

We wanted to build a PC configuration that everyone could use as a springboard for their own ideas, or skip the legwork and just copy. Not to mention, we have been itching to upgrade our gaming PC here for months now too...

With NVIDIA's latest GeForce GTX 280 cards hitting the streets this week, our configuration isn't claiming to be the Chuck Norris of gaming rigs. However the GeForce 9800 GTX cards that went into the system held their own in every game we threw at it, and cost less to boot. Keep in mind SLI is purely optional and our intention is to run this system on a display of no larger than 22". Higher resolutions would definitely demand more horsepower.

Continue reading "Amazon.com's Featured PC Build--June 2008" »

NVIDIA Launches GeForce GTX 200 Series GPUs

Geforce_gtx_280_3wayNVIDIA pulls the wraps off its latest GPU refresh today. The GeForce GTX 280 and 260 cards weigh in at a hefty transistor count, not to mention, price tag too. At about 1.4 billion transistors, the GeForce GTX 280 brings 240 processor cores, 1 GB of GDDR3 memory, and a 512-bit width memory interface to your graphics party. While the 260 variant will cut the number of cores to 192, and memory interface to 448-bit. (along with lowered clock speeds)
Performance for this part remains to be seen if it lives up to it's specs list. Drivers used in various reviews around the net were still labeled "beta."

The GeForce GTX 200 series is the 1st semi-large step in reworking the G80 core architecture. This time around NVIDIA's acquisition of Ageia PhysX technology is finally showing up. Drivers for the GTX 200 cards will have a version of NVIDIA PhysX enabled in CUDA, the programming language that late model GeForce video cards utilize. The GeForce GTX 280 is available for pre-order today at $649 each, while the GeForce GTX 260 will see availability on June 25th at about $400.

--Ken H.

Antec Ups the Ante With the Twelve Hundred

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Antec scored a hit with enthusiasts when they released their Nine-Hundred case, with its oversized fan and intelligent layout, it's no wonder it became the center of most gaming PC builds. However with demand for even greater cooling in multiple video card systems, the Nine-Hundred started to feel a little cramped.
Now Antec has has released their Twelve-Hundred case. A larger, leaner, and meaner case, that still insists it's name be spelled out in letters. Featuring twelve external five and a quarter inch bays, seven expansion slots, and more one-hundred twenty millimeter fans than you can shake a stick at. Not satisfied to stop there, Antec adds a two-hundred millimeter fan that sits on top of the case acting as a monstrous exhaust. The Twelve-Hundred is available now.

--Ken H.

Remarkable Jawbone 2 Video Demo

These days, it seems that wireless Bluetooth headsets are a dime a dozen, but Aliph's Jawbone 2 stands apart from the pack due to its unique look and some seriously amazing NoiseAssassin, noise canceling  technology. Originally developed for DARPA (The Defense Advanced Research Projects Agency) to create a communication headset that would pick up voice in hostile environments, the Jawbone offers up some of the best technology for your jibba-jabba.
The Aliph Jawbone 2 is available now for pre-order in black for $129.99 at the Aliph site, though silver and gold versions are coming soon.

--Ken H.