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March 2009

Easiest Hack Ever: Add Virtual Desktops to Windows with Dexpot 1.4

Dexpot Regardless of your stance in the OS wars, one advantage that Mac and Linux has long had over Windows users is the use of integrated virtual desktops.  Computer users these days commonly have many programs open at once--often too many to easily manage on a single screen.  Being able to switch between multiple workspaces on a single monitor is one of those things that once you've experienced it, it's hard to work without it.

On my older Windows boxes I always just replaced the entire default shell with Blackbox or something similar, which came with virtual desktops out of the box, but that's not a solution for casual users.  For XP there was the Windows XP VDM PowerToy, but I found it incredibly clunky and, oddly, it refused to uninstall.

Enter Dexpot 1.4.  These days there are actually quite a few desktop window managers for the Windows platform, but having tried most of them I've found Dexpot to be the easiest to use and configure, and it plays well with every flavor of Windows, including the Windows 7 beta which I have it currently installed on.  It handles the video compositing of Vista and 7 nicely, and for such a large number of configuration options it's got a very lean memory footprint.

You can simply use Dexpot to add virtual copies of your current workspace and easily switch between them, or you can personalize each workspace--including changing the background, icons, and screen resolution.  You can configure the hotkeys you use to switch between virtual windows and even set your desktop to automatically switch workspaces on a preset interval.

Dexpot 1.4 is free, and you can get your copy here.

--Aric A.

Onlive.com Looking to Make 'Cloud Gaming' a Reality by End of Year

Since the glory years of PlayStation 2 and the limited challenges to its dominance by the first generation Xbox, action in the gaming world has been made up of the "console wars" on one side, and PC gaming, in a seemingly ever-diminishing role in the other. It wouldn't be long before the money making juggernaut that is World of Warcraft would come along and make it clear that barring technical limitations or excessive game system requirements, millions of gamers all over the world would not only game on their PCs and Macs, but would be willing to pay to do so on a monthly basis. That was great news for Blizzard, and a few other developer/publisher teams, but the fact was that in very large part the tremendous growth that the gaming industry would experience would be based on the horsepower of gaming consoles.

Fast forward a few years. The broadband revolution on which online gaming services like Xbox LIVE, PlayStation Network and to a much lesser extent the channels of the Wii platform were built on were also helping to further cloud computing technologies. No need for ultra powerful computers if your applications actually live in a data warehouse somewhere. Again, no change to a burgeoning gaming industry focused on competition between the big three hardware players. Then a funny thing happened. At the Game Developer's Conference (GDC) this week in San Francisco, exhibitor Onlive dropped a bombshell. They are projecting to have a 'cloud gaming' service up and running by the end of the year and they already have a lineup of game publishers on board pledging simultaneous availability of games on the service as they hit retail, and they have an initial list of confirmed titles. Through their service players with sufficient bandwidth (1-5Mbps) will be able to rent or buy games, which run on Onlive's ultra low latency servers, that are playable on entry level PCs or Macs, or TVs and HDTVs via a mini console device. The result at GDC was a mix of excitement, disbelief and a fair bit of worry in some parts of the console and PC gaming sectors. This was a HUGE claim, with so many caveats: feasibility of a 'there-and-back' signal even at 5 Mbps, features, pricing, continued cooperation by the publishing industry, possible lack of game modding ability, and much more. Is this deal for real? Well, their Beta is scheduled to start this summer in preparation for a holiday launch. My name is already in the hat for it. There will be A LOT of eyes on this, and if it succeeds, even partially, there could be huge fallout in the industry. I though that PC gaming would experience a resurgence this year, but not in this way.

I glazed over a lot of this stuff, much of which will rightly give naysayers a lot to point to. In the end though it will work or it won't. There are two videos below featuring Onlive CEO Steve Perlman. He fills in a lot of the gaps I left and is pretty convincing. Check these out and take a look at the Onlive site as well.

Part 1

Part 2

--Tom Milnes

The 'Conficker/Downadup' Worm Could Be No Joke this April 1

April.fools.virus In technology circles the first day of April, that is 'April Fools Day,' is generally not the best day for jokes, and version.09 will be no different. Sure we will doubtless see a few phantom products and/or stories spring out of nowhere and disappear just as quickly. There is no harm in that necessarily, but then there is the annual worry about computer viruses. This year the concern making the rounds is over the Conficker, or Downadup worm. 

This particular bug, in an earlier form has been around since late last year, spreading to many millions of mainly corporate computers around the world via a hole in windows. To date Microsoft has noted four different variants. The latest as recent as March 3. They are reportedly designed to spread from an infected computer to those it is networked to and visa versa, and apparently can also spread through file sharing and USB drives (the worm adds a file to the removable drive so that when the drive is used, the AutoPlay dialog will show one additional option). It has been found that once a host is infected the virus buries itself, possibly disabling or altering the workings of anti-virus software and keeps itself updated through a system which generates random domain addresses to contact for further instructions. According to Don DeBolt, director of threat research for CA, a New York-based IT and software company in an interview with CNN.com/Technology, the infections that have happened so far haven't spawned many symptoms, but according to a piece of code found, on April 1 a master computer is scheduled to gain control of the infected machines in a master/zombie scenario. Nobody really knows what will happen April. It could be that the date is a decoy or trick. It could be that this now huge network of machines could work together to trigger an intentional denial-of-service attack designed to bring down websites. Either way Microsoft is taking this very seriously.

They have offered a $250,000 reward for information leading to the worm's creator and aided in the organization of the Conficker Cabal, an ad hoc partnership of industry leaders and academia that are working toward mounting a global response to the worm. You can read more about Microsoft's efforts, Conficker Cabal and the worm here. Regardless, as the end of the month draws near you might want to wash your hands and ensure that your virus software is up to date.

--Tom Milnes

2009: The Year Print-on-Demand Goes Mainstream

"2009 is the year that print on demand goes mainstream." – Warren Ellis

We are living in an incredible time, both as consumers and creators. As consumers, whatever entertainment we want, whether it's television, music, movies, games or books, is easier and faster to get than ever before. As creators, the barriers between us and our audience are falling faster and more easily than ever before, the time between creation and release is shrinking, and thanks to the Internet we can reach more people with less effort than we could as recently as a decade ago.

Earlier this week, I came across a post in my blog archives from September of 2002 where I said:

Remember how so many readers have been telling me to write a book? Well, I listened. Watch this space for details on how you can get it in about a week or so, maybe two.

 

I was talking about my book Dancing Barefoot, which was created from material I cut out of Just A Geek. I looked at that post and felt a little nostalgic, because that's where my journey as a published writer and champion of indie publishing began. 

In 2002, I was just another struggling actor and fledgling blogger. I figured that, since I was having such a hard time getting work as an actor - where I had a huge resume and a lifetime of experience - it would be nearly-impossible to sell my books to a publisher. I did some research, figured out that I was able to reach a few hundred thousand people with my blog, and decided to reject the "traditional" publishing route in favor of self-publishing.

I needed an education in self-publishing, and read two books that made all the difference: The Complete Guide to Self-Publishing and The Self-Publishing Manual. They were both filled with great advice, like the importance of hiring and respecting an experienced editor, a good designer, and putting together an intelligent marketing plan. I'm not sure what the current versions of the books say, but in 2002, they both warned authors away from using print on demand, largely because the per-unit costs were unreasonably high, and when you held a POD book in your hands, it really felt like you were holding a POD book in your hands.

My, my, my, how the times have changed. The prejudice against POD persists, but that tactile difference in quality has vanished, and after a couple of my friends used print on demand from Lulu to release their books, I decided to give it a try myself. I wrote in my blog:

If this works the way I think it will, it's going to be super awesome for all of us as I release books in the future: You don't have to worry about me screwing up your order, I don't have to invest in a thousand books at a time, you get your book in a few days instead of a few weeks because I'm not shipping it myself, and I can spend more time creating new stories while remaining independent. Best of all, I'll have the time to write and release more than one or two books a year.

Just one month after releasing print and digital versions of my chapbook Sunken Treasure, as well as a short audio book, my only complaint is that I didn't use POD sooner. The whole experience has been so overwhelmingly positive, I don't think I'll ever use a different publishing method again. If you're a writer, you owe it to yourself to examine the self-publishing and POD opportunities you have available to you right now, keeping in mind the advice in those books I mentioned: if you want people to take you seriously, you have to invest in a good editor and designer, and you have to be willing to listen to them both. This is the fundamental difference between someone who is a self-publisher, and someone who is a vanity publisher.

As a creator, I have an unprecedented opportunity to use POD technology and Internet distribution to take more chances and release more material with less risk than ever before. Before POD, I never would have even considered a wide release of something like Sunken Treasure; it was just too risky to invest thousands of dollars into something that I was unsure would sell the quantity I would need to order from a traditional printer. But with access to print on demand technology, and using the Internet as a means to market and distribute the book, there was no good reason not to give it a try. So far, it's working out really well. Reviews are good, sales are good, and I've really enjoyed every step of the process.

I know I'm just one guy with a very small operation, and my way of doing things isn't for everyone, but I believe that this is the future of publishing, 

Last week, there was a significant change in the institutional prejudice against print on demand. It's not in book publishing, but in DVDs:

Warner Brothers is putting their DVD back catalog into a POD service: Warner Bros on Monday became the first studio to open its film vault to "made-to-order" DVDs, as it sought new revenues in a slumping DVD market by making it possible for fans to buy decades-old films.

Warner Bros, owned by Time Warner Inc, made an initial batch of 150 titles available for purchase online at www.WarnerArchive.com, including 1943 comedy-romance "Mr. Lucky" starring Cary Grant and the 1962 release "All Fall Down" with Warren Beatty and Eva Marie Saint.

The on-demand service allows Warner Bros. to avoid the risk of manufacturing too many copies of old or obscure titles and shipping them to retailers because customers directly order only the titles they want to buy.

The Warner Bros film archive has 6,800 titles. Since it entered the DVD market in 1997, the studio has released only around 1,200 of those titles from the vault. By comparison, the company expects by the end of the year to have more than 300 titles available via the DVD-on-demand service.

I completely agree with Warren Ellis (who, full disclosure, is a friend) that 2009 is the year print on demand goes mainstream. It just makes so much sense; why waste warehouse space, shelf space, and limited-investment capital on something nobody's interested in, when it's just as easy to show them the entire menu and let them pick out what they want? All of the elements that we need are lined up and ready to work together: decentralized distribution online, long tail publishing, high-quality on-demand products, and creators who have enough direct contact with their audience to make giving huge portions of their profits and their rights away to publishers totally unnecessary. 

I hope that Warner Bros. has success with their POD publishing, and that it encourages other publishers, creators, and music labels to do the same, because I believe that this is the future, whether you're an indie creator like me, or a giant powerhouse like them.

--Wil Wheaton would love to change the world.

Bites from the Apple: Tango and Cash

Wwdc-iphonelogo Apple took a bit of a break this week from its long march of product and iPhone OS rollouts during the month of March, with just an announcement of the dates for this year's Worldwide Developers Conference (WWDC) on June 8-12 in San Francisco. But of course, an announcement from Apple isn't just an announcement--it's a vehicle for speculation, rumor mongering, etc. Will Steve Jobs show up (even though he's not scheduled to return from his leave until the end of June), perhaps to announce his retirement? Will the new Snow Leopard version of Mac OS X be ready for prime time and shipping by autumn? Will there be new iPhone hardware?

On that last point, Apple and AT&T are remaining fairly mum, but it's looking more and more likely that we will indeed see a new iPhone this summer, as we're seeing signs that Apple is trying to move through current inventory. This week, AT&T started selling non-contract iPhone 3G units (one per customer) and Apple joined in by selling non-contract models at its Apple retail stores (with no limit per customer). You'll have to pay $600 (8 GB)/$700 (16 GB) for the non-subsidized versions; you'll still have to use the AT&T network (unless you go the jailbreaking route), but at least you won't have to sign up for a 2-year commitment. And AppleInsider reports that AT&T is loosening the rules (on a case-by-case basis) for getting the upgrade, subsidized price for the iPhone 3G. Additionally, The Boy Genius Report was able to wrangle some mongering out of a high-placed AT&T source, who said that iPhone would be out in June and would be faster (potentially able to access AT&T's 7.2Mbps HSDPA 3G network).

As for Snow Leopard, AppleInsider reports that, contrary to the originally stated purpose of it being a release meant to clean up code and make things run smoother, the new OS could have a "significant UI overhaul" with a darker Marble theme replacing the current Chrome interface. Currently, those UI changes haven't been released to developers and AI surmises that Apple is holding them close to the vest for a big splash presentation at WWDC. Ars Technica adds that this could broaden the commercial appeal of the OS X refresh.

  • Last week, Microsoft's Steve Ballmer decried the Apple tax--i.e., the extra money one shells out for Apple products--and this week Microsoft further opened up against its rival with a new ad where they promise perky Lauren that they'll buy her a laptop that meets her requirements (17-inch screen, speed, comfy keyboard) for under $1000--which she finds in the HP DV7-1245dx from Best Buy (very similar to this one). To add insult to injury, she even opines that she's not cool enough to be a Mac person after visiting an Apple Store and discovering that $1000 would only get her a 13-inch MacBook.

    As you might expect, the gadgetosphere has been in full-throated commentary mode over this, with some agreeing that our current economic times demands better value while others point out that though the HP machine isn't crap, it's underpowered when compared to what Apple offers--even on the 13.3-inch entry-level unibody Macbook (which sells for about $300 more than Lauren's price requirements). As my wife pointed out to me after I showed it to her, many people would be very satisfied with the power of the selected HP, and that's very true. But a goodly number of people (certainly not a majority) would be frustrated by its limitations (both in hardware and in software operability), and that's the niche that Apple excels at selling to. If you've got some thoughts, bang 'em out in the comments.

  • GigaOm reports that a Skype iPhone app may be released as early as next week (in conjunction with the CTIA Wireless confab). In other app news, Electronista reports that a SlingPlayer app has been submitted to Apple for approval in its App Store, which would allow you to view TV content playing through your home Slingbox

  • Ars Technica reports (with graphs) that the next version of the Mobile Safari web browser in iPhone 3.0 provides an average 300 percent speed increase in JavaScript performance.

  • In a bit of a corollary to Aric's post on the five best sources of free web entertainment, Christopher Breen at Macworld lists out his alternatives to paying a cable company to get his TV requirements (Hulu, Netflix, iTunes Store and MLB.com).

  • The end of exclusive 99¢ tracks at the iTunes Store will be coming to an end as of April 7, when Apple flips on the variable pricing scheme it promised/threatened at this year's Macworld keynote. While some newer, hotter tracks will increase to $1.29, many older catalog tracks will sell for as little as 69¢ (via Technologizer).

  • One of my blind spots on the Mac is using the command line-based Terminal to bend it to my will, but my tech writing hero Joe Kissell has just released the Take Control of the Mac Command Line with Terminal ebook, which from an initial scan looks to be a great way for nervous intermediate users to get all jiggy with some Unix.

  • An "aha!" moment came to me earlier this week when I was contemplating how best to keep my mother abreast of our child's growing library of books. Since she's really good at (and really enjoys) picking out children's books, my wife and I are having her send our son a book each month. But we wanted to make sure she didn't double up on new books that we bought ourselves (for instance, I made a snap purchase of Where the Wild Things Are after seeing the new trailer). And this got me thinking about the Delicious Library cataloging software, which I never really put too much stock into (I can see my library on the shelves... why do I need to spend time cataloging it on my Mac?). But the newest version of Delicious Library now enables you to publish your library (entire contents or just a selection) to your MobileMe web pages via iWeb. I did a quick test, and it's easy peasy, so it looks like I've got a weekend project ahead of me.

  • And finally... Steve Wozniak suffered another injury (this time to his hamstring), but was able to carry on with the dancing (which included a bit of breakdancing worm move). And he keeps dancing for another week, thanks to enough viewer votes to keep him going while ousting Denise Richards. Next up for Woz: the tango. In other Woz news, it seems his iTunes library is on the fritz; let's hope it's been resolved so he can study up for next week's tango.

--Agen G.N. Schmitz

Samsung N310 Netbook Takes a Bit of a Risk with Its $600 Price Tag

Samsung N310 In case you were wondering, a fair chunk of the gadget buying population and correspondingly the segment of the electronics industry which seeks to tap into this, still seem to be enraptured with Netbooks. The result is that some manufacturers, Samsung in this case, may be looking to test that fascination. Exhibit A is the N310 (AKA NC310). Announced earlier in the week, its rounds edges and variety of available colors seem to aim for a  "barrel of monkeys" feel which is fine, maybe even cool considering the Netbook's mobile ideal. But then there are the specs (unofficial):

  • 10.1” LCD display
  • 2.7 lbs
  • OS??? (probably XP)
  • Intel Atom processor (specific one???)
  • 160GB HDD
  • 1GB RAM
  • 802.11b/g WiFi
  • HSDPA Data
  • 1.3-megapixel camera digital camera
  • WiBRO
  • 5 hour battery life with an 11 enhanced battery option
  • $577 (estimated)

Most of these specs are decent, although there is no word yet on which the specific Atom processor it will use. Beyond that though tech blogs have have been ripe with comments about the prospect of paying nearly $600 for any Netbook, especially considering that there is something of a going rate that well under that. You get what you pay for though. The $577 price tag is a conversion of the published UK price of £399, so $577 is just an estimate. The N310 will apparently also feature the option of a 11hr battery. As I sit here teethered to an adaptor feeding a crappy 2.5hr battery that seems almost worth $600. I'm just not sure how many other people might think so. If you are one, let me know.

No official news regarding the N310 has hit the Samsung Website yet, but stay tuned if you are interested, or just like the orange/powder blue color combination.

--Tom Milnes

Survey Says...Netflix Could Be Playing Game Consoles off Each Other

It is doubtless true that over the last several months Netflix has reaped the benefits of expanding their "watch instantly" movie functionality, so much so in fact that chatter of threats to the continuing growth of their market share from traditional competitors like Blockbuster and their own OnDemand Web movie set top project, are now little more than a whisper. But competition is good for business; competition in the gaming console market if you are Netflix that is. Case in point. Based on a questionnaire that was making the rounds on the blogosphere last week, the rumor was that Netflix was considering the Wii as the next device for its streaming video functionality. The previously mentioned, and profitable, expansion of this was to the Xbox 360. Now comes yet another rumor by way of a nearly identical questionnaire, that Netflix may be considering the PlayStation 3 as a conduit for streaming video as well. See a screen capture of that questionnaire below: 

Ps3-netflix.survey

Is either Nintendo or Sony seriously interested in this. You bet they are, but they are not about to show their cards to Microsoft or consumers yet. Netflix has yet to comment on the questionnaires either. So, is this all just a bunch of chafe or maybe just Netflix researching what the future might hold for their overall business model? Perhaps, but it may also could be Netflix putting some new found influence in the market to work. It wasn't so long ago that the Bay Area company was seen to be in a precarious position, brought on by wedging itself between its DVD by mail model and a crazy idea to deliver content via the Web. It is clear that these two models work fine and are actually complimentary. Now it would seem that Netflix figures that the best thing to do is to see what they can get out of it. Hopefully consumers will benefit as well.   

--Tom Milnes

The Five Best Sources of Free Entertainment on the Web

In this kind of economy, people are reigning back spending left and right.  Disposable income just isn't what it used to be, and lots of people aren't spending as much of their hard-earned cash on movies, CDs, books, video games, and so on.

But that doesn't mean you need to spend your Saturday nights staring at the walls, doing nothing because you're afraid of cutting into that Ramen budget.  If you know where to go, you can enjoy a lot of free and completely legal content on the Web.  Here are the five best places to spend time if you're broke and easily bored.

1) TV and Movies: Hulu.com

A string of amusing commercials is starting to make Hulu.com a household name, but if you're not familiar with it yet, Hulu is a site sponsored by NBC Universal that shows clips and full-length episodes of popular network and cable shows.  There's also a selection of movies.  They tend to archive the last few episodes of the most popular titles, so you can catch up if you've missed the latest House MD or The Simpsons.

Hulucom


Being sponsored by the content providers themselves means it's totally legal, though it also means that there'll be commercials involved.  But if you have a home theater PC attached to your TV and a broadband Internet connection, it's like getting basic cable and video-on-demand for free.  And if you're on the road with your laptop, you won't have to miss your favorite shows. 

2) Flash Games: UGOPlayer.com

New console and PC games are pretty expensive; besides, sometimes you just want something you can play for 20 minutes and call it a day.  UGOPlayer.com collects hundreds of the best Flash games from various sites into one portal that's simple to navigate and doesn't explode your browser with annoying ads and popups.

3) Music (tie): Archive.org's Live Music Archive and Mixtape.me

If you want to download some free and legal live music, the Internet Archive's Live Music Archive is a really underrated source of recorded shows from bands in every genre.  There's tons and tons of music from great bands here recorded in various high-quality compression formats that you can stream or download.  You can easily fill up a hard drive with what's on offer here.

Alternatively, if you just want to stream some tunes, Mixtape.me is like a sweet and easy-to-use mashup of Imeem.com, Songbeat, and Songbird.  It acts like a dedicated application in your browser for music on the Web, and you can create playlists by searching for songs or by listening to other users' compiled "mixtapes".  It works by scraping its own database as well as Seeqpod for songs and presents results in a way that's easy to manage.  You can also get detailed artist and song info directly from the playlist by clicking on the "i" on a song entry, or buy DRM-free MP3s from Amazon.com by clicking on the "$" symbol.  There are a lot of sites out there that stream free music, from Pandora to last.fm, but Mixtape.me is the most elegant balance yet of discovering music and still having some control over your on-the-fly playlists via an attractive and unified interface.

Mixtapeme

4) Education: TED Talks

TED stands for Technology, Entertainment, and Design, and for the past several years their lectures from well-known figures in those three fields have been freely available for download.  From ideas about how to live green to how to get around writer's block, the talks are educational, personal, often funny, and worth listening to.  You can watch the lectures directly on the TED website, or subscribe to their podcast feed in iTunes.       

5) Free Downloadable Games: Freewaregames.net

Sometimes another Bejeweled clone isn't going to cut it--you want some actual games to play.  Freewaregames.net is a portal for browsing some of the best games available from indie developers and even some big-name studios.  The only drawback to this site--if you consider it one--is that you may find yourself wading through a metric ton of generic Korean MMORPGs to find the true gems.  That said, almost every freeware game worth playing can be found here, including F.E.A.R. Multiplayer, Crayon Physics, Battle for Wesnoth, TrackMania Nations Forever, Combat Arms, Frets on Fire, and much much more.

Freewaregamesnet



Got some better suggestions?  Let us know in the comments.

--Aric A.

Xandros' Linux Based Instant-on OS 'Presto' Available for Beta Download

Unless you are the kind of person who when they get a new PC instantly goes into 'wipe and donate' mode, odds are that you have an old PC or two laying around collecting dust. Myself, I'm up to three or four. A few have some potential and I've often told myself that they would be good candidates for a Linux conversion, but honestly that is some big talk on my part seeing as I don't know the first thing about setting up a Linux system. But since the beta of Xandros' 'Presto' instant-on OS is available maybe I'll go that route instead.

A Linux based utility that once installed through XP or Vista, sits right along side that OS, presenting itself at startup as an OS option, it allows you to fire up old computers in seconds that were once painfully slow. The beauty of Presto for the layman is that it is a simple install designed to coexist with your existing Windows OS. Just install as you would any other program, do some minor configuring and reboot. Xandros provides a series of free applications with the install to fill your taskbar with including a full version of Firefox, Open Office, Skype, IM, file access for managing existing files, WiFi and a connection to the Presto application store. A pretty wide variety of applications can be found at the application store, some free some not. Presto is definitely not designed to replace a full functioning Windows OS, or a full fledged Linux replacement, but it seems to definitely be a handy and inexpensive tool to get an old PC moving much quicker, especially for simple tasks like browsing, webmail, IM, skype, etc. A two week trial of Presto is available now and the final version launching on April 13th for $20. Check out the two videos for the tool below.

This one is the Xandros company line and comes off a little cheesy.


This one is via testing site jkkmobile.blogspot.com.   

--Tom Milnes

Rumor: Survey Suggests that Netflix Considering Wii as a Streaming Device

Nintendo Wii might support netflix streams

Nothing succeeds like success and Netflix's partnership with Microsoft to provide streaming video to Netflix subscribers through the Xbox 360 has been very successful. But it is not as if the Xbox 360 is the only device that is Netflix enabled. PC, Mac, Roku, TiVo, etc., you know them all. So, there is always room for one more, right. Generally speaking yes, and if it is the right one, definitely. Well, according to a rumored survey that was sent to Joystiq.com reader that next possible device, is, wait for it, the Nintendo Wii.

First, this is still just a rumor that came to light earlier today, but if true and technically possible, it would probably being looked at by Netflix as something of a holy grail of hardware partnerships. As already stated, streaming through Xbox 360 has been very successful, but if just considering the existing install bases of the two platforms, a working partnership between Nintendo and Netflix would make the Xbox 360 deal look like peanuts. To date the Wii has a US install base of nearly 19 million, to the Xbox 360's 14+ million. These numbers look even more one-sided when you consider that the Xbox 360 came to market over a year before the Wii and has had a few price drops since then. The Wii is at the same price it has always been, $250. But what about the question of whether streaming is technically possible. Historically the Wii has been seen, and rightly so, as something of a light weight when it comes to processing power and quality of graphics, but those are the concerns of a gaming console, not a conduit for streaming video. Using the survey as a speculative reference point it would seem that Netflix is considering enabling the service via what they term a "Netflix Instant Streaming Disc." This disc would be placed in the Wii every time someone wanted to use the Netflix service, unlike the Xbox 360 that required an update to each unit's software, in the process taking up a certain amount of free space. There would be a one-time cost for the disc, somewhere between $2.99 and $9.99 (the discrepancy between these two dollar amounts, which are both graphically represented in the Joystiq post looks fishy). There is no telling whether this is the only technical issue, but if is a good guess that it is the major one. Also, the Xbox 360 requires an annual LIVE Gold membership which is $50. Nothing like that exists on the Wii.

It could be that nothing ever comes of this rumor. There has been industry chatter that streaming video may be coming to the Wii for a while now, but Kotaku.com is already citing their own sources as saying this possibility is pretty far off, if in the cards at all. Either way it sure is an interesting prospect and must be mouth-watering for Netflix to think of all those Wiis potentially plugging into their service. I just checked Netflix's official blog and they have yet to even acknowledge the rumor. I can't imagine that they can remain silent for too much longer though. We will see.

--Tom Milnes